Server settings
What this is about
ComingThe soon.Settings tab holds the switches for your server as a whole: its name,
timezone, what happens when it crashes or hangs, reinstalling, and changing
game. Each card has its own Save button, and saving never restarts your
server.
Debug Information
Read-only details about where your server lives: Node, Location and Server UUID. Click any of them to copy it. Include these in support tickets. They help us find your server straight away.
Rename Server
Change the Server Name and add an optional Description. This only changes how the server is labelled in the panel. It doesn't change your in-game server name. For Vintage Story, that's set in VS Tools.
Auto-Kill
Sometimes a server gets stuck while stopping. With Enabled switched on, the panel force-stops the server if it's still stopping after the number of Seconds until auto-kill you set (30 is a good default).
Auto-Start
What should happen when the machine your server runs on restarts (for example after maintenance)?
Crashes are handled separately: after a crash the panel restarts your server automatically. See My server won't start or keeps crashing.
Timezone
Sets the clock your server uses, for its logs and for schedules. New servers use System (the clock of the machine they run on). Pick your own timezone so "4:00 AM" in a schedule means 4:00 AM for you.
Reinstall Server
Runs your game's installer again, for example to apply a new game version or to fix broken game files.
Take a backup before reinstalling, especially with "delete all files" on.
Egg Changer
Switches your server to a different game or server type. See Changing your game.

