Moving your server from another host (Importer)
What this is about
Coming soon.from another hosting company? The Importer copies your files, such as
your world, mods and configs, straight from your old server to your new one.
You don't need to download everything to your computer and upload it again.
It works with any host that gives you SFTP or FTP access. Most do: look for "SFTP details" or "FTP details" in your old host's control panel.
Before you start
The import force-stops (kills) your new server before it starts copying. That's fine for a fresh server, but don't import into a server people are playing on.
Importing
*.log or cache/.
In Destination, choose where the files go on your new server (usually /, the top level).
Click Import. In the Confirm Import window, optionally switch on Wipe Server Files to start from a clean server, then confirm.
The server shows as installing while files copy. Follow the progress on the Console. When it's done you'll see "Import complete."
What gets copied (and what doesn't)
If the files would go over your disk space, the import stops with "Import aborted, it would exceed the server disk limit." Remove old backups or logs on the old server and exclude them, or upgrade your plan.
Vintage Story tips
data/Saves/ and mods in data/Mods/ (older hosts may use Mods/ at the top level).
Copy data/serverconfig.json too, so your world settings, whitelist mode and roles come with you.
Match the game version on the Startup tab to the old server before starting it. See How to update your server.
Saving connection details
If you import from the same place often, click Manage Profiles to save the connection (Server Profile) and login (Credential Profile) for next time. They're stored in your account under Importer Profiles.
